ArmA Scripting Tutorials:
ArmA Scripting Tutorials: Triggers V3
This is third part in the trigger series (1, 2) I’ve started on this blog. A day ago I’ve discovered that triggers, contrary to the
ArmA Scripting Tutorials: Code Performance
You might have used it already, but Arma 3 has this pretty neat library function BIS_fnc_codePerformance designed by Karel Moricky. And since in Arma you
ArmA Scripting Tutorials: One Man Tank Operation
I will probably get some hate for this post from Arma vets for messing with realism aspect of the game, but being able to drive
ArmA Scripting Tutorials: Inventory Items And Tents
Picking up with tents where I left off with shelves. There are currently 2 tent objects in Arma 3, the dome one and the A
ArmA Scripting Tutorials: Set Timeout Interval File
So I was teaching myself particles when a couple of params in particle array caught my attention, mainly the onTimerScript and beforeDestroyScript. After a few
ArmA Scripting Tutorials: How To Skip Briefing Screen In MP
Haha you are a noob, you may say, there is briefing parameter in description.ext you can set to 0 as well as debriefing parameter. Well, apparently
ArmA Scripting Tutorials: Exception Handling (try, throw, catch)
I was going to update BIKI with this but it went full retard on me once again, not to mention that I can no longer
ArmA Scripting Tutorials: Arithmetic Library
As promised, I’m making another post about numbers. What if you wanted to include currency transactions in your mission? As we have established already you
ArmA Scripting Tutorials: Float To String, Position To String
One thing you should know about numbers in Arma is that they adhere to IEEE floating point standard. Go ahead and look it up on wikipedia
ArmA Scripting Tutorials: Inventory Items And Shelves
Sometime ago Rocket was making a big deal out of how the loot in DayZ SA would spawn on shelves and under furniture, in places